over 8 years ago
Game On! Challenge
Q&A Webinar Resource Document
On Thursday, January 9, 2014, the Centers for Disease Control and Prevention (CDC) and Sensis hosted a Q&A Webinar for the Game On! Challenge on Google Hangouts On Air. The webinar outlined the general overview of the challenge rules, submission process, and gave viewers an opportunity to ask questions.
This document will be regularly updated to capture all of the questions submitted by viewers after the webinar and via the Game On! Challenge Gmail inbox, Google+, and Twitter. If you would like to submit your questions:
Email us at GameOnChallengeInfo@gmail.com
Tweet us at @GameOnChallenge using the hashtag #CDCGameOn
Post on our Google+ Page wall
Q & A
QUESTION: The rules state that participants under the age of 18 should submit a parental consent letter. Where/how should this letter be submitted?
ANSWER:CDC requests for all participants under the age of 18 to submit a parental consent letter through standard email completed by the parent or legal guardian. The parent should type their full name, contact information, participant’s full name, and state that they allow for their son or daughter to participant in the CDC Game On! Challenge. The email should be sent to GameOnChallengeInfo@gmail.com.
QUESTION: I haven't read the eligibility in detail until recently. It says, only residents of U.S. I'm a Filipino from the Philippines. I already made the game. Is there any way that I can join?
ANSWER: Unfortunately, CDC will only accept submissions from contestants that are residents or citizens of the United States.
QUESTION: My team is entering the HIV/STD Prevention Challenge and we saw you need a technical game design document. Are there any specifications on this document (ie. length, content)?
ANSWER: The technical game design document should outline the vision for the game, design the contents, and present a plan for the implementation drafted according to the designer. CDC does not have a standard list of specifications for this document other than describing the steps in the development process. Technical game design documents are drafted according to the designers preferences and there is no preferred format that CDC requires. Examples of technical design documents are outlined online for reference.
QUESTION: It mentions no nudity, but does shirtless characters and/or characters in underwear/bathing suit count as nudity?
ANSWER: No, that does not count as nudity and is acceptable by the Game On! Challenge rules. As long as the reason that the characters are displayed with limited articles of clothing is defined within the context of the game or scene, the content is deemed acceptable. However, the shirtless characters must be male.
The Game On! team defines nudity as characters that do not have any articles of clothing on within the game for no defined purpose.
QUESTION: We were wondering exactly what needs to be provided for the royalty-free status. Would you be able to provide a sample copy of the royalty-free document for our reference?
ANSWER: Contestants will only be required to provide royalty-free proof if you are declared one of the winners of the CDC Game On! Challenge. If declared a winner, the following items of proof would be required for both free use and royalty free use music, video, pictures, etc.:
1. Please provide the name of the free use/royalty-free source
2. Please provide the direct link to free use/royalty-free item
CDC recommends that contestants collect these items as they are developing their game. However, these items are not due to CDC when the contest closes on March 3rd.
QUESTION: We saw that you mentioned that the information provided regarding HIV and STD’s should be accurate and not misleading. Do we also need to cite where we are getting our information in the game? For example, if the CDC has mentioned some facts, do we need to mention in the game, according to CDC, this and that is mentioned? If we do have to cite our source, could you please let us know how we should cite it?
ANSWER: No, you do not have to cite any information within the game. CDC experts will check for accuracy of content / data once reviewing the submission so citations are not necessary.
QUESTION: Is there a way to get feedback before submission?
ANSWER: The Game On! Challenge Managers will only review completed submissions once the contest is closed on March 4, 2014. We are not able to review submissions and provide participants with feedback before the contest ends. CDC Challenge Managers are able to address any general questions related to submission guidelines, contest rules, and technical issues. Questions and concerns should be submitted to GameOnChallengeInfo@gmail.com.
QUESTION: When using a Unity project, it wouldn’t be using Xcode/Eclipse for creating the code but we would have the C# scripts that we created for it. Would we submit the Unity project itself besides the .apk file or just the .apk file with the C# scripts that we used?
ANSWER: Submitting an .apk file is all that is required. However, here is an overview of all of the requirements organized according to the software:
Must be compatible with the latest version of XCode
Must be compatible with the latest version of iOS
All code and external dependencies must be provided in a zip file.
Single .apk file is all we need to deploy/emulate
QUESTION: We are planning to develop for Android, however, we only have a Samsung S3 device to test to. Is there a specific resolution you want us to develop to?
ANSWER: We do not have a specific resolution. Ideally, your application works correctly on standard sized Smartphone screens. If you are not using any hardcoded values for widths, heights and margins etc., you never need to worry about the screen resolutions. You should always be wary about different screen resolutions by using dp (density independent pixels) instead of px.
Most of the time, your layouts won't be that complicated, and it won't be necessary to need to know or calculate display resolution. A lot of the time you'll use wrap content and match parent to set the widths/heights, and often times you'll use Relative Layouts to space the views relative to one another. You only really need to measure the widths/heights of the views if you find it’s absolutely necessary.
QUESTION: We also have Android 4.3 installed on it. Is this fine to test to or is it expected to test for all versions of 4.x?
ANSWER: Ideally we would like android games to be developed for the latest version of Android (which now is 4.4) and be backward compatible through 4.0. That said Android 4.3 backwards compatible to 4.0 would be acceptable.